![]() ![]() Favourite toys, carefully written letters, hurried notes, pictures on the walls, dilapidated architecture, menus, vehicles, ticket stubs. Games often use their character's possessions to tell us about them, as much as what they say or look like. Because we can explore the spaces where games happen, they can also tell stories by the things we find. This can be similar to books and films, offering snapshots, flashbacks and poignant scenes that form a life. Games tell stories about people and places. Fitness games also complement this, particularly those games that give us a reason to get outside. We may not play these games for long, but they help structure other things around them. Games that help build routine are helpful. ![]() Games that generate serotonin are those that give to regular simple activities you can complete each day. This can mean that we worry more and find it harder to learn and remember things.Īlong with getting outside for exercise, eating well and nurturing conversations, video games can also help. With low serotonin it is hard to feel confident in who we are. It's a chemical that helps us with routines where we accept ourselves and find calm. Without serotonin you can feel unstable and find your mood changing rapidly. Serotonin for significance and importance. Oxytocin for trust and building relationships. You can aid the happiness of your brain by taking on activities that generate key experiences and chemicals:ĭopamine for motivation, learning and pleasure. They are fun, but they are also important because the design of the spaces we spend time in have profound effects on how we feel, think and move. The video games in this list create space to notice, reflect and try your hand at architecture. PUZZLE GAMES ON STEAM FOR MAC SERIESWhether it's the atmospheric lighting of Control, the climbable buildings of the Uncharted series or Shadow of the Colossus vast cathedral-like structures, video games often create original spaces that stop you in your tracks. From the Escher-like Manifold Garden to the scale-confounding Superliminal, these games can play with perspective and movement to not only confuse the player but open new possibilities in perceiving buildings.įinally, there are games with breathtaking architecture. Then there are games that build spaces that would be impossible in real life. ![]() Then there are games like Animal Crossing, that offer a social context in which to apply your architectural and landscaping skills. Games like Townscaper allow you to easily create series of buildings and consider how one structure relates to those around it - like a street-scene generator. Then there are games like The Legend of Zelda Breath of the Wild, Biomutant, Enslaved or The Last Of Us that drop you in a once-great but now ruined architecture.Īlong with these pre-built spaces, there are also games that invite you to affect and rebuilt the architecture of a world. Others, like The Witcher, Legend of Zelda Twilight Princess and Eastshade, create their own cities and buildings. Some, like Assassin's Creed, Grand Theft Auto and Forza Horizon recreate virtual versions of familiar places. Video games mirror and magnify this built environment in different ways. Our homes, offices, shopping malls, cathedrals, stations, bridges and even public toilets have all been designed. We spend our lives in buildings every day. ![]()
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